So I'm planning a video game. It'll be a multiplayer FPS made along the lines of TF2, but with a lot of variations that I won't go into here.
Right now I'm in the planning stages, deciding what everything is going to look like, and the first step of that was modeling and texturing a really simple character design to get the idea down. Now that I know what I want the game to look like, I can go in and make the other assets, characters, etc.
This game idea will also be my second year film, so I'll also be rigging and animating these characters over the summer. Expect to see 4 more characters in this style as well as various assets, as this is what I'm planning to do with my time until school starts.
Right now I'm in the planning stages, deciding what everything is going to look like, and the first step of that was modeling and texturing a really simple character design to get the idea down. Now that I know what I want the game to look like, I can go in and make the other assets, characters, etc.
This game idea will also be my second year film, so I'll also be rigging and animating these characters over the summer. Expect to see 4 more characters in this style as well as various assets, as this is what I'm planning to do with my time until school starts.
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