The Polycount forum is running a contest to create a low-poly piece related to a game of your choice. The requirement is that everything is as low-poly as possible, they're asking for no textures bigger than 64x64 unless it's a "hero" piece of your work (in my case, the landscape is bigger than 64, but I kept it small enough that I think it works for the contest).
So yeah. Here's my piece. The game is Worms, of course, and the combined texture on the final render is 512x512. Here's a few WIP shots, and the final at the bottom, as well as a sketchfab version you can spin and zoom.