Saturday, October 26, 2013

ZBrush Villainy

So I'm taking a ZBrush class to learn some digital sculpting.

For our first project, the teacher had us take a stock model offered by ZBrush and just play around with it. I took a stock human model and kind of accentuated some muscle structures and made his face look like a Star Trek villain or something. 

Basically, I didn't do a whole lot of work here other than trying to make the edges nice and crisp, because I've heard that hard surfaces are difficult to do.

For my next trick, I'm modelling a giant, sentient tree! 

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